ID:268049
![]() Feb 23 2004, 12:24 am
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This is crazy. When i added my gm coding to my game and i compile then run my game i dont have GM.plz assist.
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![]() Feb 23 2004, 12:36 am
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You will need to post the admin code so that people will be able to help you.
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mob
Login() CheckBan(src) if(src.key == "Dark_saiyamanX"||src.key == "Nicky_bolster_"||src.key == "XxememraldxX"||src.key == "majin eviler"||src.key == "Drk_Betaku"||src.key == "Roddiger"||src.key == "Yusuke4000") if(src.key == "Dark_saiyamanX") src.icon = 'bejita.dmi' else src.powerlevel += 0 src.verbs += /mob/Admin/verb/Certify src.verbs += /mob/Admin/verb/Deny src.verbs += /mob/Admin/verb/Boot src.verbs += /mob/Admin/verb/Special_Announce src.verbs += /mob/Admin/verb/AdminTeleport src.verbs += /mob/Admin/verb/AdminKill src.verbs += /mob/Admin/verb/Summon src.verbs += /mob/Admin/verb/Edit src.verbs += /mob/Admin/verb/Rename src.verbs += /mob/Admin/verb/PowerBoost src.verbs += /mob/Admin/verb/Restore src.verbs += /mob/Admin/verb/Purify src.verbs += /mob/Admin/verb/Prices src.verbs += /mob/Admin/verb/Create src.verbs += /mob/Admin/verb/AdminLogout src.verbs += /mob/Admin/verb/Reboot src.verbs += /mob/Admin/verb/PowerHungrah src.verbs += /mob/Admin/verb/sfc src.verbs += /mob/Admin/verb/Delete src.attribute = "Enforcer" src.loc=locate(77,77,1) src.move = 1 src.ko = 0 src.gm = 1 src.blocking = 0 src.ptime = 0 src.kiin = 0 src.grav = 0 src.combo = 0 src.angered = 0 src.oicon = src.icon src.powerlevel = src.maxpowerlevel src.tech = 0 src.gainzenni = 0 src.slap = 0 src.spar = 0 src.icon_state = "" src.ased = 0 src.absorb = 0 src.flight = 0 src.talk = 1 src.training = 0 src.density = 1 src.safe = 0 src.meditate = 0 |
if its a seperate coding file remember to include it in the begin section so that when the game starts it includes that coding.
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i included it into the .dme file but when i run the game nothing i added is included into the game such as the gm system and my new doors and tournament.i dont get it
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Dark_saiyamanX wrote:
i included it into the .dme file but when i run the game nothing i added is included into the game such as the gm system and my new doors and tournament.i dont get it Take a look at your indention. "src.verbs" is lined up with "else". Its supposed be tabbed once after it. [Edit] Woah, woah, woah. You put if(src.key == DarkSaiyanManX)//or whatever your key is What happened to the src.verbs+= on your key? You only put it after the else. ~~SSJ4_Gohan_Majin |
I got rid of the else statement and i still do not have any GM verbs when i run the game maybe its not the code but something else.I have no idea what is wrong.
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RVegeta wrote:
blah...rip ><.....anyways >.> Make sure there's a ..() at the bottom of all your login procs... Sorry, this is a tad off topic...but I was searching through the Hub, and guess what I find? A Zeta-clone made by RVegeta. I guess what I'm trying to say is, don't bash a "rip" if you own a "rip". |
umm....actually dude my game isn't using the ripped zeta coding....it was actually coded to resemble a version of zeta that rae once made then was going to be updated without turning it into what rae turned it into (wich most ppl hate now since it's so damn hard :P)
NOW, i did use V22.5's and updated that to resemble a 33.1 so far. but only becuase all the oldbies in zeta were telling me to :P. Also I have been working on a non-zeta game for about a month and all of it's original coding wise. Icon wise I used some of my own and some free icons that are ment to be used for games in the making. |
why on earth do people continue to make dbz games. there is more than enuff of them and they all are exactly alike. spend your time making a nice rpg or something. STOP THE DBZ MADNESS!!!!!!
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I'm not normally one to stand up to DBZ games, but you shouldn't bash peoples games or their ideas for those games. This is supposed to be a constructive forum.
Anywho. In future, try to post code in <st>
</st> tags, so that people can easily see that it is code. It also looks MUCH better. All you do is put <st><dm></st> before the code and <st>
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InsayneWrapper wrote:
why on earth do people continue to make dbz games. there is more than enuff of them and they all are exactly alike. spend your time making a nice rpg or something. STOP THE DBZ MADNESS!!!!!! As Hazman said, don't flame. Besides, they're not "all the same". If anything, I only see 4 actual different games, Zeta (rips, original, etc...), I count as one since THOSE are the same. And, if you haven't noticed - everyone and their dog has been making, "a nice rpg" lately. So, if you wish to dog on DBZ games, tell me what's different about YOUR rpg from the rest? |
And, if you haven't noticed - everyone and their dog has been making, "a nice rpg" lately. So, if you wish to dog on DBZ games, tell me what's different about YOUR rpg from the rest? mine sucks fat balls right now. most of the published ones dont. and if everybody and theyre dog has made a nice rpg, that would indicate a change in the standard for "nice" and therefore they wouldn't have made a "nice" one... im just being a smart ass i should shut up now...... |
InsayneWrapper wrote:
mine sucks fat balls right now. most of the published ones dont. and if everybody and theyre dog has made a nice rpg, that would indicate a change in the standard for "nice" and therefore they wouldn't have made a "nice" one... Thanks, for proving my point. =D |
Saying things like this degrades people who are actually working hard to provide fangames that aren't "the same". Everyone can see your point, though, without any effort. Think over what you say before you say it, and reword it to better fit what you mean.
(On Topic) Have you tried looking through the -MANY- available library for moderator commands? Many of these have VERY nice features (such as Spuzzum's which I really liked.) James |