ID:268031
 
I hosted my game(SuperMetroidBYONDBattle) publicly, but it doesn't show up on Games Live, and, at the top of the screen it still says "Dream Seeker"(as opposed to "SuperMetroidBYONDBattle")

Any ideas?

--Ray

EDIT: I have read several times that I shouldn't put usr in procs, but not once have I read WHY.

Why is that exactly?
First you have to make sure the game's code has the name of the game in it, also try hosting it on Dream Daemon then connecting to the port u choose, otherwise, i dunno what to tell ya.
In response to Metroid
It hosts alright, but it doesn't show up on gameslive.

--Ray
In response to R.J.T
It will show up under Unpublished. The reason the game's name isn't showing up in DS is the fact that you have world.hub set to an invalid value.
In response to Nadrew
Ah. Nope it's not up under unpublished either :)

I'll be hosting for about 1/2 hour and then I'll check again to see if that makes any difference.

I don't have ANY vars for world.hub. Could that be the problem?

--Ray

EDIT: I've changed some things, but still nothing. Any help would be greatly appreciated, folks.
In response to R.J.T
R.J.T wrote:
I don't have ANY vars for world.hub. Could that be the problem?

You need to set world.hub to equal "YourKey.YourGamesName", basically your game's hub entry.
usr is bad because people think "Oh, it's the player I want", but it is something completely different. It's safe in verbs, because they automatically set usr to whoever clicked the verb, but in procs, they aren't set, so it could be anything, depending on when and where you called the proc.
In response to Garthor
Aha! I see! Thanksmuch ^_^


--Ray
In response to Jon88
AH!
Thanks

--Ray