ID:267587
 
Well, I was just thinking about how a dial-up modem host isn't really worth playing when it's a high graphic game... And I know you can do this, though I don't remember how, but you can add text next to the list of players on the hub. So, I was thinking that when you let people host your game, have them specify what type of connection they're on, then, next to the list of players put "Hosted on Cable" or whatever.
var/global/ConnectionType = ""
world
status = "Hosting on [ConnectionType]!"

and the on login, you have to check the host, and have them input their connection type. Kosher_Host is a pretty good demo.
In response to Airjoe
Airjoe wrote:
and the on login, you have to check the host, and have them input their connection type.

But what's to say they won't lie, or will just not bother to enter the information? =) Ideally, you would somehow test the speed of the connection and then display that speed.
In response to Crispy
Yes, I was thinking about the lying bit...but I figured as soon as you log in, everyone will know, so, they'll just be labeled a liar...if you could do the connection speed thing, that'd be great!