ID:267393
 
this has happened with Bump() and the defined Bumped().

ok, the bumping works fine for opening doors, but anything else it bumps that doesnt have a Bump() proc it gives an error:

runtime error: undefined proc or verb /turf/modernwall/Bump().

proc name: Bump (/mob/Bump)
usr: The mothball (/mob)
src: The mothball (/mob)
call stack:
The mothball (/mob): Bump(the modernwall (2,2,1) (/turf/modernwall))

and whenever 2 mobs bump, it gives about 10 errors. whats with this?
Could you show us the offending Bump()?
I'm guessing your Bumped() proc is all out of whack. Can you show that?