Is there something I can do to make it if a player is holding a button he charges up his sword then releases it for a spin attack?
--Ray
ID:267364
![]() Mar 19 2003, 7:32 am
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Actually, it would be possible, but with a somewhat hacky method...
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Using the mouse procs might work for this. Currently there's no way to detect a key-down and key-up separately.
Lummox JR