I was wondering if there is a way instead of taking multiple screen shots, of capturing the entire world map and opening it up in a pic programme such as paint shop, or photoshop. I would basically like to print my entire world map for a manual i am making. I f you know how please post it.
Thx for any help, The Conjuror, conjuring up another Q AND A
ID:267215
![]() Jan 12 2003, 8:09 am
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I currently have C++, I will mess around with it a little, but i really dont want to have to set the usr to invisable and take screen shots, it will take a long time. I dont know what I will do. HMM.
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Hrm. I can't think of anything that would do that already, but it sounds like a great utility.
If the .dmi format was known well enough to read outside BYOND, I'd think a standalone utility would be best. But since that's not really feasible, maybe it'd be possible to set up something within BYOND. I can't think of a non-hacky way to do it, though, which is a problem; my best thoughts revolve around doing something with output to the mini-browser, but then it'd still be necessary to get screen shots of the browser and splice them together somehow.
In theory I suppose if you got a .png loading library for C or some similar language, you could build a BYOND .dm file that would spit out .png files for each unique square of your map, and then use a text-based savefile to use as a key for an external program to read and splice all those graphics.
This sounds like it should be a lot easier to do.
Lummox JR