ID:266793
 
How can I get it so that you can have weapons and armor equipped at the same time but not 2 armors and no weapons and not 2 weapons and no armor?
Greater Ice Craymel wrote:
How can I get it so that you can have weapons and armor equipped at the same time but not 2 armors and no weapons and not 2 weapons and no armor?

Basically if this is done right it's not an issue; in fact it's easier than allowing for multiple weapons to be equipped.

The basic system you'd use would be something like this:
mob
var/obj/item/weapon/weapon
var/obj/item/armor/armor

Each thing that can be equipped has a var. That var points to whatever the item is, or else it's null if nothing is equipped.

Lummox JR
Greater Ice Craymel wrote:
How can I get it so that you can have weapons and armor equipped at the same time but not 2 armors and no weapons and not 2 weapons and no armor?


if(abs(weapon_count - armor_count) > 1)
usr << "Sorry, charlie."

Assuming I understand your question. It all depends, of course, on how you implement weapons and armor.