ID:266555
 
obj
hud
menus
layer = MOB_LAYER - 1
icon = 'exit.dmi'
exit//The main button
icon_state = "exit"
Click()//When clicked
del(usr)
New(client/C)
screen_loc = "11,1"
C.screen+=src
say//The main button
icon_state = "say"
Click()//When clicked
say(usr)
New(client/C)
screen_loc = "11,1"
C.screen+=src


ok heres the say proc


mob/proc/say(T as text)
world << "\<[usr.name]> [s_smileys(T)]"

it says that say is an undefined proc
mob/proc/say(T as text)
world << "\<[usr.name]> [s_smileys(T)]"

it says that say is an undefined proc

Then you probably don't have s_smileys included in your project. =P

s_smileys isn't up on the hub right now (I took it back down for refitting), so if you don't have it, just take out the s_smileys part and just show [T].
In response to Spuzzum
ya i have it installed i get no errors bout that but the say proc
In response to Strange Kidd
Strange Kidd wrote:
ya i have it installed i get no errors bout that but the say proc

Oh. You should have been more specific.

The problem in your case is this line

say(usr)


Objs don't have the say verb, and they don't say the user's name when they do it either.

You'll want something like:

usr.say(input("Say what?") as text)