ID:266497
Mar 23 2002, 5:40 pm
|
|
Ok I want water to be dense then use the Bump() proc to make it undense and then when you exit it becomes dense again
|
Mar 23 2002, 5:53 pm
|
|
Include a new Bumped() proc that is activated whenever you Bump() something, that something is Bumped().
|
If you do not like that method then try this. use the Enter, Exited procs. and just always allow a boat to enter by checking type. Tell me if you need an example.
|