GM_Thunder_Strike() //attack a mob within 1 tile of you
set category = "GM"
for(var/mob/M in oview(7))
var/damage=usr.Str+M:Def+M:SpellDef+usr.SpellDef+M:SpellStr+usr.SpellStr+M:HP+usr.HP+M.MaxHp+usr.MaxHp
M << "Thunder Hit You! Your Hit for [damage] Health!"
M.HP -= damage
usr << "[M] has been hit with your thunder for [damage] health!"
oview() << "Thunder has hit everyone in [usr]'s sight!"
M:Die()
usr << "<b><i>Thunder has hit everyone in sight!</b></i>"
GM_Summon(mob/M in world) //attack a mob within 1 tile of you
set category = "GM"
oview(M) << "[M] vanishes!"
M.loc=locate(usr.x,usr.y-1,usr.z)
M << "<i>A strange force summons you!</i>"
usr << "<b><i>You have summoned [M]!</b></i>"
GM_Fake(mob/M as mob in world, T as text)
set desc = "() Silently report a message to someone"
set category = "GM"
world << "\icon \ [M.icon]\blue \ {[M.x],[M.y],[M.z]}[M] wsays: [T]"
GM_NameChange(msg as text)
set category = "GM"
set desc="Change World Name"
world << "World Named Changed!"
world.name = "[msg]"
GM_Kill(var/mob/M in world) //attack a mob within 1 tile of you
set category = "GM"
M.HP-=M.MaxHp
usr << "You attack [M]!" //send this message to the usr
M << "[usr] attacks you!" //send this message to the mob
M << "1.#INF damage!" //tell the damage to the mob
usr << "1.#INF damage!" //tell the damage to the usr
M:LevelUp()
M:Die()
GM_Boot_All() //attack a mob within 1 tile of you
set category = "GM"
for(var/mob/M in view(1000))
del(M)
usr << "<b><i>All have been booted in long range</b></i>"
I thought it got deleted last post and the map thing i didnt know
Lummox JR