Ok,
mob
Beast
icon = 'mobs.dmi'
icon_state = "Bst"
Player
icon = 'mobs.dmi'
icon_state = "Player"
verb
Summon()
new/mob/Beast(usr.loc)
How do you make it so the BEAST walks around and attacks
anyone in oview(1) and attacks all but he who summoned him and then he vanishes after a minute or 2?
ID:266449
Mar 14 2002, 5:07 pm
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