ID:266137
 
my verbs arent showing up in my game can some one help me
On 8/4/01 11:32 pm SSJ4_Link wrote:
my verbs arent showing up in my game can some one help me

Whats your code look like
In response to SSJ2Andy
its only a test game cause im still learning DM


world
area=/area/area1
name="test"
turf=/turf/floor
mob =/mob/pc
view=5


area
area1


mob

pc
icon='player.dmi'
health=100

npc
icon='npc.dmi'
desc="AHHHH! SATAN!!"

mob/var

health = 100

mob/Stat()
stat("health",health)
statpanel("Inventory",contents)

verb
say(msg as text)
src << "You say, \"[msg]\""
oview(src) << "[src] says, \"[msg]\""

obj


sword
name="Sword"
icon='swords.dmi'

turf

floor
icon='floor.dmi'


wall
icon='wall.dmi'
density=1


obj



verb

get()

set src in oview(1)
if(Move(usr))
usr << "You get [src]."
else
usr << "You are unable to get [src]."
In response to SSJ4_Link
On 8/4/01 11:37 pm SSJ4_Link wrote:
its only a test game cause im still learning DM


world
area=/area/area1
name="test"
turf=/turf/floor
mob =/mob/pc
view=5


area
area1


mob

pc
icon='player.dmi'
health=100

npc
icon='npc.dmi'
desc="AHHHH! SATAN!!"

mob/var

health = 100

mob/Stat()
stat("health",health)
statpanel("Inventory",contents)

verb
say(msg as text)
src << "You say, \"[msg]\""
oview(src) << "[src] says, \"[msg]\""

obj


sword
name="Sword"
icon='swords.dmi'

turf

floor
icon='floor.dmi'


wall
icon='wall.dmi'
density=1


obj



verb

get()

set src in oview(1)
if(Move(usr))
usr << "You get [src]."
else
usr << "You are unable to get [src]."

Found your Problems

verb
say(msg as text)
src << "You say, \"[msg]\""
oview(src) << "[src] says, \"[msg]\""

right there It needs to look like this

mob
verb
say(msg as text)
src << "You say, \"[msg]\""
oview(src) << "[src] says, \"[msg]\""

And same with the other 1