Let's say:
A=1
B=.1
C=.01
They're all the currency, B is equal to one tenth of A, and C is equal to one hundreadth of A.
Should it automatically be calculated, like, if you get 10 Bs, you get +1 A and -1 B, or make B keep on increasing and make it so you pay individually, like, 40 B instead of 4 A?
ID:265418
![]() Jun 14 2005, 2:04 pm
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to have the different currencies? Do players have to worry about encumberance? Pay a fee for changing? Certain coins aren't accepted by certain vendors?
If not, don't even bother with different currencies, since the intrinsic value is all that matters anyway. |
I don't have different ones, just different types. :p
Like, a penny, dime, and a dollar. That's basically what I have. I don't know, I was just trying to add a more "realistic" effect to it, ya' know? |
If the money is stored virtually (like in a bank) it should be automatically calculated, but if it's physical (pocket change) it should not.