ID:265394
 
Well I saw C# and too me it looks a way easier than C++. So I thought O.o could DM ever be imporved so its easier on programmers. At first I thought this was well crazy. Cause C# in my mind has a lot of relation to the DM language. In DM you have the types while in C# you mainly have classes. Really DM is a super easy language after looking closer at it. I mean with every thing being defined in spacific types and how they are organized.

My idea is too you's #define statments for different parts of DM. For an example to define a temparary variable you would do var/tmp/. But the DM# you would use a #define temp. var/tmp/. So when you want to declare a tempoarary variable you would just use "temp.". What DM# would be as of being my idea would be just a whole bunch of #define statments. Put into a project and made a lib. So then any one who wanted to use that set of standereds could check the DM#.

So what you people think about my DM# lib? Lets have a banter here!
DM is as simple as it gets. Only thing simpler than DM is HTML. I mean really, have you looked at how easy AND fast it is to make something already...

-Ryan
That sounds stupid.
Green Lime wrote:
Well I saw C# and too me it looks a way easier than C++. So I thought O.o could DM ever be imporved so its easier on programmers. At first I thought this was well crazy.

And indeed it is!

Seriously though, I don't see where there's room for DM to be easier on programmers.

My idea is too you's #define statments for different parts of DM. For an example to define a temparary variable you would do var/tmp/. But the DM# you would use a #define temp. var/tmp/. So when you want to declare a tempoarary variable you would just use "temp.".

That doesn't really seem useful in any sense whatsoever. Moreover it's not possible with the way #define works, and it'd be misleading because it would imply that temp. could be used in places where var/tmp/ can't.

What DM# would be as of being my idea would be just a whole bunch of #define statments. Put into a project and made a lib. So then any one who wanted to use that set of standereds could check the DM#.

So what you people think about my DM# lib? Lets have a banter here!

It seems to be at odds with reality and practicality. Really C and C# are very different platforms under the hood, and you'd pretty much have to have the same here.

Lummox JR
In response to Crashed
Crashed wrote:
That sounds stupid.

I would ask for details why you think it sounds stupid but Lummox Jr has provided many. Thanks for your two cents though.
In response to Green Lime
John gave you two cents!? I've been trying to get money from him for at least a year! -.-'

-Ryan
Green Lime wrote:
So what you people think about my DM# lib? Lets have a banter here!

I think a better idea would be to make a code converter with your own new language. You create the language, and have it spit out DM-compatible code. I doubt it would be too hard, but it would be an extensive effort.


~Polatrite~