A setting for particles to let them fade in, it would work exactly the same as the current fade setting, but on the front end of the particles' lifecycle
ID:2653860
Feb 8 2021, 8:50 pm
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Resolved
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Feb 8 2021, 10:16 pm
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+1 for this
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It would be nice if we could leveraging different easings as well, so we don't have to only use linear fade in or out.
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Some way to pass parameters for animate() at the various points of their lifecycle might be nice
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+1 This would be extremely helpful.
Suggested format: a two item list and negatives could do it. Fade = 10 // fades out over 10 ticks Fade = -10 // fades in over 10 ticks Fade = list(10,10) //Fades in over 10 ticks then Fades out over 10 ticks The first and third options working together would be enough but a negative for the fade-in would be neat. |