ID:2653700
 
Resolved
The value of particles.spawning can now be fractional, allowing finer control over spawn rate.
Applies to:DM Language
Status: Resolved (514.1547)

This issue has been resolved.
Currently, we can spawn a minimum of 1 particle every client tick.

I'd like to ask for us to be able to spawn less often than 1/tick

For example

spawning = 0.1 // this would spawn 1 particle every 10 client ticks


Alternatively, the following could allow spawning of 1 particle every 5 client ticks, or could be interpereted by DM as N particles spawned over a period of Y ticks
spawning = 1
spawn_time = 5 // or whatever name would fit best


ty for ur time
+1, would be amazing
Workaround: You can fake this by adjusting the z position if you're not using 3d projection.
Funnily enough I ran into this problem last night when looking at a test case for a bug. You're right, non-integer spawn values would make perfect sense.
Lummox JR resolved issue with message:
The value of particles.spawning can now be fractional, allowing finer control over spawn rate.