When render_source and render_target are used in conjunction with the new bloom filter, the renderer will crash and go black.
render_group
parent_type = /obj
screen_loc = "CENTER"
mob/proc
AddGroup(render_group/group)
if(!client) return
client.screen += group
render_group
streetlights
icon = 'assets/urban-accessories.dmi'
icon_state = "GC_UA_D_026"
render_target = "*streetlights"
filters = list(filter(type="bloom",threshold = rgb(224,232,234), size = 5, offset = 1, alpha = 255))
obj
lights
light_top
layer = 5
render_source = "*streetlights"