I've played a few games here on BYOND with map editors. And they don't really seem to hard in the way of hud, object selection and creating, and whatnot. But the one thing that has got me is the saving of the maps.
So how would you go about creating a map at will? Does it require incorporating other languages into(like Python), or can you do it all with BYOND?
Resonating Light
ID:265260
Mar 20 2004, 11:23 am
|
|
But most of what you need is pretty much covered in the Racing Game Editor, so that'd be a good place to look for examples. I don't think there are any tutorials or anything on this, but I haven't looked either.