Setting an alpha mask filter to an /image crashes dreamseeker when the filter is added
Numbered Steps to Reproduce Problem:
Run this
Code Snippet (if applicable) to Reproduce Problem:
obj/proc/BurnItToTheGround()
var/image/someimage = image(why, am, i, crying?) // define the image
someimage.filters += filter(type = "alpha", icon = icon) // <- really the only important line here
Expected Results:
Dreamseeker to not crash
Actual Results:
All my base are belong to the void
(Dream Seeker crashes)
Does the problem occur:
Every time? Or how often?
Every
In other games?
in test cases yes
In other user accounts?
yup
On other computers?
yup
When does the problem NOT occur?
when you don't do alpha mask
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)
Workarounds:
Cry in a corner because you know deep down that all of your hard work is meaningless and that it will never bring her back no matter what you do... Oh, for this? No.