ID:2652494
 
Resolved
The renderer now uses texture atlases to keep more sprites on the same texture, which should improve rendering performance slightly for many games.
Applies to:Dream Seeker
Status: Resolved (514.1543)

This issue has been resolved.
Rendering will theoretically be faster with texture atlasses.
Lummox JR resolved issue with message:
The renderer now uses texture atlases to keep more sprites on the same texture, which should improve rendering performance slightly for many games.