ok.
idea 1: it's like a walk-around-and-get-into-random-fights, and when you get into a fight, you can move around a certain number of tiles depending on your agility, and if you reach the monster, you attack...
or
idea 2: same as above, but instead of move-certain-squares, it's live (zelda, DWL) and you have a certain amount of seconds to attack depending on your agility....and you can only attack/cast spell once, so projectile spells have to be aimed good, because the monster is wandering around...
or
idea 3: same as above, but there's no time limit, just pure live battle (DWL) on a generated battlefield, and to run away you have to dodge the monsters and get to the edge of the field.
what do you think?
ID:265230
Aug 1 2003, 10:56 am
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Aug 1 2003, 4:04 pm
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First one. It doesn't disadvantage people with bad connections, and gives you time to think.
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