ID:265171
 
Well out of all the things you could add to make your admin powers to the extreme to make bugs or cheaters not happen. Its all in the mind, I just love that phrase. Ive been thinking of some cheat-proof admin powers too add to your game.

First off controlling your admins. I know I know your suppose to trust them and shouldn't really need a feature like this but you probley have it stored away just in case. Although its true if you get good admins like you should then you wount need it. How about adding a tag to an admin made item. So when this is ever picked up by a non GM player you get a report that is sent to you on the game or stored in a txt file. Maybe even pages you with the SendPage() proc. Use your creativity on this k.

On too Key word Scripters :) my fave. What you would do is just search through the typed text of someone and when a certain keyword comes up like hack,crack,cheat,bug etc... you take the message and either store it in a txt file or send it too you as a report. Many other things could be added like history messaging where you get the text of that person from the past minute or so.

Auto Safe Guard. This would send you a report when the player would get so much gold or money value in such little time. So if they find a money bug you get a report on it.

History Messaging. You could add in a var/safe and if it = 0 then the text is at normal. But if the person cheats or uses a bug it automatically saves every message sent in a txt file or every action done by a verb. Then you can just go and see the history of someone who cheats.

Spy Cams. This would let you watch a mob when ever they have cheated or used a bug. Just use the above ideas and add in cams. Say someones cash goes up too fast either move the mob of you to their location and stay with um. Or use a browser. Now too do that Im not totally sure how but Im pretty sure its possible.

Thats about it for now Thanks. Limeys OUT
Green Lime wrote:
Spy Cams. This would let you watch a mob when ever they have cheated or used a bug. Just use the above ideas and add in cams. Say someones cash goes up too fast either move the mob of you to their location and stay with um. Or use a browser. Now too do that Im not totally sure how but Im pretty sure its possible.

The best way of doing this is by setting your client.eye to there mob.