ID:265166
Oct 20 2002, 4:30 pm
|
|
Have a space system where once you get to the last turf on one of the sides of the map and you click to go over one more time. It takes you to a fully new custom made map and so on and so on. This way you can have an unlimited amount of maps for any game. Or limit them if you want to like 50. I think this would be good for RPG game it keep the story going and able to grow into more complexe things.
|
Oct 20 2002, 5:04 pm
|
|
I prefer to use text for space games like that. Then I can just use three numbers instead of turfs too keep track of a ship's location. Not only that, but it's truely 3D.
|
Green Lime wrote:
Have a space system where once you get to the last turf on one of the sides of the map and you click to go over one more time. It takes you to a fully new custom made map and so on and so on. This way you can have an unlimited amount of maps for any game. Or limit them if you want to like 50. I think this would be good for RPG game it keep the story going and able to grow into more complexe things. A library I'm working on for digitalBYOND will essentially do just that. The click-to-go-over part the authors will still have to handle, but my library deals with the maps. Lummox JR |