obj
Kyuu1
icon = 'kyuu.dmi'
icon_state = "1"
obj
SabakuKyuu
icon = 'kyuu.dmi'
icon_state = "2"
density = 1
Bump(A)
if(ismob(A))
var/mob/M = A
M.overlays += /obj/Kyuu1
M.captured=1
M.Frozen=1
del(src)
sleep(20)
M.overlays -= /obj/kyuu2
if(M)
M.overlays += 'KyuuNormal.dmi'
M.catch=0
M.Frozen=0
M.overlays-='kyuu.dmi'
M.overlays-='kyuu.dmi'
M.overlays-='kyuu.dmi'
M.overlays-='kyuu.dmi'
usr.attacking=0
return
mob/
verb
Sabaku_Kyuu(mob/m in oview())
set category = "Jutsus"
set name = "Sabaku Kyuu"
usr.seals()
if(usr.attacking||usr.InKaiten == 1)
return
if(usr.chakra <= 30000)
usr<<"Dont have Chakra!!"
return
if(usr.seals == 0)
return
else
usr.attacking = 1
var/obj/SabakuKyuu/K = new /obj/SabakuKyuu
usr.target=m
K.loc = usr.loc
K.name="[usr]"
K.Gowner=usr
K.Move_Delay=2
walk_towards(K,m)
usr.attacking = 0
sleep(21)
del(K)
if (target == null)
del(K)
Problem description:
The Overlays "kyuu2" dont disappears