If you use replacetext with a start value greater than the length of it's haystack value, the game crashes.
It has to be two or more characters greater. When it's only one, there is no crash.
Numbered Steps to Reproduce Problem:
1 - Use replacetext with the start value greater than the haystack length
2 - Crash
Code Snippet (if applicable) to Reproduce Problem:
replacetext("aaabbb","bbb","aaa",8)
Literally just run this
Expected Results:
No crash
Actual Results:
Crash
Does the problem occur:
Every time? Or how often? Every time
In other games? Yes
In other user accounts? Yes
On other computers? Yes
When does the problem NOT occur? Never
Workarounds: Do a Length check beforehand