if("Dialga")
icon = 'Dialga.dmi'
icon_state = "ul"
proc
move_AddFOBJ(icon('Dialga.dmi',,icon_state="ur"),"ur",1,0)
move_AddFOBJ(icon('Dialga.dmi',,icon_state="bl"),"bl",0,-1)
move_AddFOBJ(icon('Dialga.dmi',,icon_state="br"),"br",1,-1)
Error:
loading Pokemon Rise of Darkness.dme
GM.dm:108:error::invalid expression
Pokemon Rise of Darkness.dmb - 1 error, 0 warnings (double-click on an error to jump to it)
Problem description:That's what happens when i compile it, BTW, when i run the game, the icon is alright, it moves, no problems, it's just i want to get rid of that STUPID error...