mob
Wood/verb
Forest_Wall()
if(!usr.beyblade)return
if(usr.spcooldown == "Ready")
view(usr)<<"[usr.realname]: [usr.bitchip:uniquemovename]"
var/obj/Tree/A = new /obj/Tree/
var/obj/Tree/B = new /obj/Tree/
var/obj/Tree/C = new /obj/Tree/
var/obj/Tree/D = new /obj/Tree/
var/obj/Tree/E = new /obj/Tree/
var/obj/Tree/F = new /obj/Tree/
var/obj/Tree/G = new /obj/Tree/
var/obj/Tree/H = new /obj/Tree/
var/obj/Tree/I = new /obj/Tree/
var/obj/Tree/J = new /obj/Tree/
var/obj/Tree/K = new /obj/Tree/
var/obj/Tree/L = new /obj/Tree/
var/obj/Tree/M = new /obj/Tree/
var/obj/Tree/N = new /obj/Tree/
var/obj/Tree/O = new /obj/Tree/
var/obj/Tree/P = new /obj/Tree/
var/obj/Tree/Q = new /obj/Tree/
var/obj/Tree/R = new /obj/Tree/
var/obj/Tree/S = new /obj/Tree/
var/obj/Tree/T = new /obj/Tree/
var/obj/Tree/U = new /obj/Tree/
var/obj/Tree/V = new /obj/Tree/
var/obj/Tree/W = new /obj/Tree/
var/obj/Tree/X = new /obj/Tree/
var/obj/Tree/Y = new /obj/Tree/
var/obj/Tree/Z = new /obj/Tree/
var/obj/Tree/a = new /obj/Tree/
var/obj/Tree/b = new /obj/Tree/
var/obj/Tree/c = new /obj/Tree/
A.loc = locate(usr.x-4,usr.y,usr.z)
B.loc = locate(usr.x-4,usr.y+1,usr.z)
C.loc = locate(usr.x-4,usr.y+2,usr.z)
D.loc = locate(usr.x-4,usr.y+3,usr.z)
E.loc = locate(usr.x-4,usr.y+4,usr.z)
F.loc = locate(usr.x-3,usr.y+4,usr.z)
G.loc = locate(usr.x-2,usr.y+4,usr.z)
H.loc = locate(usr.x-1,usr.y+4,usr.z)
I.loc = locate(usr.x,usr.y+4,usr.z)
J.loc = locate(usr.x+1,usr.y+4,usr.z)
K.loc = locate(usr.x+2,usr.y+4,usr.z)
L.loc = locate(usr.x+3,usr.y+4,usr.z)
M.loc = locate(usr.x+4,usr.y+4,usr.z)
N.loc = locate(usr.x+4,usr.y+3,usr.z)
O.loc = locate(usr.x+4,usr.y+2,usr.z)
P.loc = locate(usr.x+4,usr.y+1,usr.z)
Q.loc = locate(usr.x+4,usr.y,usr.z)
R.loc = locate(usr.x+4,usr.y-1,usr.z)
S.loc = locate(usr.x+4,usr.y-2,usr.z)
T.loc = locate(usr.x+4,usr.y-3,usr.z)
U.loc = locate(usr.x+4,usr.y-4,usr.z)
V.loc = locate(usr.x+3,usr.y-4,usr.z)
W.loc = locate(usr.x+2,usr.y-4,usr.z)
X.loc = locate(usr.x+1,usr.y-4,usr.z)
Y.loc = locate(usr.x,usr.y-4,usr.z)
Z.loc = locate(usr.x-1,usr.y-4,usr.z)
a.loc = locate(usr.x-2,usr.y-4,usr.z)
b.loc = locate(usr.x-3,usr.y-4,usr.z)
c.loc = locate(usr.x-4,usr.y-4,usr.z)
sleep(300)
usr.spcooldown="Not Ready"
del(A)
del(B)
del(C)
del(D)
del(E)
del(F)
del(G)
del(H)
del(I)
del(J)
del(K)
del(L)
del(M)
del(N)
del(O)
del(P)
del(Q)
del(R)
del(S)
del(T)
del(U)
del(V)
del(W)
del(X)
del(Y)
del(Z)
del(a)
del(b)
del(c)
sleep(900)
usr.spcooldown = "Ready"
Problem description: Dream Maker isn't reading a, b, or c no matter what I change them to. I've tried working it out with another programmer, to no avail. Please assist me.