Message in Reply by Foster Aj:
Update: The density = !density also does not work.
It's not my BYOND or DM, as this same function works on other games.
Message in Reply by Foster Aj:
In a vast reply to all of your overnight comments:
1. Yes it should work, no it does not, and yes the wall density is normal.
2. If you have an attitude, get off my thread.
3. Thanks for the boolean idea, I'll try that.
4. I've done usr, src, and blank.
5. YES BRILLIANT GENIUS, I GIVE THE VERBS.
Edit: 6. I use the verb (my mouse works by the way) and I still bump everything.
Anything else?
Code:
mob
GameMaster
verb
Density_Yes()
set category = "Abilities"
density = 1
Density_No()
set category = "Abilities"
density = 0
Problem description:
The Code compiles fine, but does not work at runtime. The DM guide uses the exact same coding (just different names) so I can't figure out why it will not change the character's density.
That should work.