turf
icon='turfs.dmi'
RED
icon_state="red"
verb
Score()
if(usr.team == 1)
usr << "In order to score a point you must touch the BLUE base spawn"
if(usr.team == 2)
BluePoints0+=1
world << "<font color=blue>Blue Scores"
usr.loc=(/turf/spawn1)
BLUE
icon_state="blue"
verb
Score()
if(usr.team == 1)
RedPoints0+=1
world << "<font color=red>Red Scores"
usr.loc=(/turf/spawn2)
if(usr.team == 2)
usr << "<font color=white>In order to score a point you must touch the RED base spawn"
RED1
icon_state="red"
verb
Score()
if(usr.team == 1)
usr << "<font color=white>In order to score a point you must touch the BLUE base spawn"
if(usr.team == 2)
BluePoints1+=1
world << "<font color=blue>Blue Scores"
usr.loc=(/turf/spawn3)
BLUE1
icon_state="blue"
verb
Score()
if(usr.team == 1)
RedPoints1+=1
world << "<font color=red>Red Scores"
usr.loc=(/turf/spawn4)
if(usr.team == 2)
usr << "<font color=white>In order to score a point you must touch the RED base spawn"
RED2
icon_state="red"
verb
Score()
if(usr.team == 1)
usr << "<font color=white>In order to score a point you must touch the BLUE base spawn"
if(usr.team == 2)
BluePoints2+=1
world << "<font color=blue>Blue Scores"
usr.loc=(/turf/spawn5)
BLUE2
icon_state="blue"
verb
Score()
if(usr.team == 1)
RedPoints2+=1
world << "<font color=red>Red Scores"
usr.loc=(/turf/spawn6)
if(usr.team == 2)
usr << "<font color=white>In order to score a point you must touch the RED base spawn"
RED3
icon_state="red"
verb
Score()
if(usr.team == 1)
usr << "<font color=white>In order to score a point you must touch the BLUE base spawn"
if(usr.team == 2)
BluePoints3+=1
world << "<font color=blue>Blue Scores"
usr.loc=(/turf/spawn7)
BLUE3
icon_state="blue"
verb
Score()
if(usr.team == 1)
RedPoints3+=1
world << "<font color=red>Red Scores"
usr.loc=(/turf/spawn8)
if(usr.team == 2)
usr << "<font color=white>In order to score a point you must touch the RED base spawn"
RED4
icon_state="red"
verb
Score()
if(usr.team == 1)
usr << "<font color=white>In order to score a point you must touch the BLUE base spawn"
if(usr.team == 2)
BluePoints4+=1
world << "<font color=blue>Blue Scores"
usr.loc=(/turf/spawn9)
BLUE4
icon_state="blue"
verb
Score()
if(usr.team == 1)
RedPoints4+=1
world << "<font color=red>Red Scores"
usr.loc=(/turf/spawn10)
if(usr.team == 2)
usr << "<font color=white>In order to score a point you must touch the RED base spawn"
Problem description:
When the User teleports back to thier base theyy teleport to a black screen please help. Thanks in advance.