ID:263467
 
Code:
turf
icon='turfs.dmi'
RED
icon_state="red"
verb
Score()
if(usr.team == 1)
usr << "In order to score a point you must touch the BLUE base spawn"
if(usr.team == 2)
BluePoints0+=1
world << "<font color=blue>Blue Scores"
usr.loc=(/turf/spawn1)

BLUE
icon_state="blue"
verb
Score()
if(usr.team == 1)
RedPoints0+=1
world << "<font color=red>Red Scores"
usr.loc=(/turf/spawn2)
if(usr.team == 2)
usr << "<font color=white>In order to score a point you must touch the RED base spawn"


RED1
icon_state="red"
verb
Score()
if(usr.team == 1)
usr << "<font color=white>In order to score a point you must touch the BLUE base spawn"
if(usr.team == 2)
BluePoints1+=1
world << "<font color=blue>Blue Scores"
usr.loc=(/turf/spawn3)

BLUE1
icon_state="blue"
verb
Score()
if(usr.team == 1)
RedPoints1+=1
world << "<font color=red>Red Scores"
usr.loc=(/turf/spawn4)
if(usr.team == 2)
usr << "<font color=white>In order to score a point you must touch the RED base spawn"


RED2
icon_state="red"
verb
Score()
if(usr.team == 1)
usr << "<font color=white>In order to score a point you must touch the BLUE base spawn"
if(usr.team == 2)
BluePoints2+=1
world << "<font color=blue>Blue Scores"
usr.loc=(/turf/spawn5)

BLUE2
icon_state="blue"
verb
Score()
if(usr.team == 1)
RedPoints2+=1
world << "<font color=red>Red Scores"
usr.loc=(/turf/spawn6)
if(usr.team == 2)
usr << "<font color=white>In order to score a point you must touch the RED base spawn"


RED3
icon_state="red"
verb
Score()
if(usr.team == 1)
usr << "<font color=white>In order to score a point you must touch the BLUE base spawn"
if(usr.team == 2)
BluePoints3+=1
world << "<font color=blue>Blue Scores"
usr.loc=(/turf/spawn7)

BLUE3
icon_state="blue"
verb
Score()
if(usr.team == 1)
RedPoints3+=1
world << "<font color=red>Red Scores"
usr.loc=(/turf/spawn8)
if(usr.team == 2)
usr << "<font color=white>In order to score a point you must touch the RED base spawn"


RED4
icon_state="red"
verb
Score()
if(usr.team == 1)
usr << "<font color=white>In order to score a point you must touch the BLUE base spawn"
if(usr.team == 2)
BluePoints4+=1
world << "<font color=blue>Blue Scores"
usr.loc=(/turf/spawn9)

BLUE4
icon_state="blue"
verb
Score()
if(usr.team == 1)
RedPoints4+=1
world << "<font color=red>Red Scores"
usr.loc=(/turf/spawn10)
if(usr.team == 2)
usr << "<font color=white>In order to score a point you must touch the RED base spawn"


Problem description:

When the User teleports back to thier base theyy teleport to a black screen please help. Thanks in advance.

well ive never personally used a turf as a location point because if you use it in more than one specific place (1 square) then you run into confusion by the computer. i would just put the location cords. of the the specific area in which you want. just my opinion
In response to Sinyc
thanks