Which isn't really that needed, isn't it? You shouldn't really care about a ban if it's never activated, though I see the point but IMO it isn't worth an extra always-running loop.
You still need to override IsBanned() to actually let a GM login (you'll probably want that at any case), anyway, so might as well ditch the loop and do your stuff there.
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In response to Airjoe
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In response to Xx Dark Wizard xX
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Xx Dark Wizard xX wrote:
...I trust the staff in my game. famous last words! :) (sorry for the off-topicness, but you made me snort chocolate milk up my nose!) |
In response to digitalmouse
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True...you should trust your staff like you trust people in high positions. Like you trust the government. >_>
And of course, Dark Wizard, again - better safe than sorry, huh? |
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I don't worry about that, I trust the staff in my game.