Why the HECK did Xerse release the RoH open source with like 31 errors?
30 of them are "s_damage undeifined proc".
ID:263348
Oct 24 2006, 11:15 pm (Edited on Oct 25 2006, 7:07 am)
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Oct 24 2006, 11:31 pm
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Why are you posting this its hardly a code problem more of a you problem download spuzzums s_damage..
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In response to A.T.H.K
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And I do... what with spuzzum's s_damage?
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In response to King of Slimes
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In response to A.T.H.K
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Isn't really a rip when it's open source now is it?
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In response to King of Slimes
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i quote "Okay, now I can call you dumb."..
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In response to A.T.H.K
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So... how am I dumb?
Nevermind, downloading spuzzum's s_damage solved nothing. |
In response to King of Slimes
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In response to King of Slimes
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I'm going to cut this thread off by saying you're dumb for not knowing how to use Spuzzum's library. Also, get a sense of humour. :P
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In response to A.T.H.K
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A.T.H.K wrote:
[link] How do I do that? Rise of Heroes.dme:17:unable to open "Spuzzum.s_damage". Inside lol.dm is...
#include "Spuzzum.s_damage"
So how do I include spuzzum's s_damage library? |
In response to King of Slimes
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If you've downloaded Spuzzum's library then it should automatically include with that text. =/
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In response to Elation
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I did download it O_O
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Apparently you know nothing about DM?
s_damage is a library that was used in his source, that you need to download and then plug into the game by going to the libs folder at the bottom of the project files, and checking the little check box. :-\. |
In response to King of Slimes
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dang man if you dont know how to work spuzzum's s_damage you have no room to talk about other people being dumb >_>
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In response to VolksBlade
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I know how to work it moron, I got a new problem.
___ Now I get... Rise of Heroes.dme:19:error:/:not a prototype #include "SavingChars.dm" |