Alarm
icon = 'turf.dmi'
icon_state = "whatcher"
objs = 1
Entered(o)
//world << "test" didnt do anything
for(var/mob/M in world)
if(src.owner == "[M.key]")
M << "[o] went over your alarm!"
Problem description:
its supposed to alert the owner of the person who stepped over it but it does nothing. The enter entered exit exited processes dont listen to logic. Or my logic is crap. I dont know anymore.