#include <deadron/basecamp>
Problem description:
I`m not sure how to spell it now ... but the both ways don`t work.. I`m just the mapper, my boss can open it fine.. When I compile the thng says Error can not open file "" How can I fix this?
ID:263214
![]() Jul 13 2006, 5:12 am
|
|
Deadron/dedreon how ever its spelt..:
#include <deadron/basecamp>
Problem description: I`m not sure how to spell it now ... but the both ways don`t work.. I`m just the mapper, my boss can open it fine.. When I compile the thng says Error can not open file "" How can I fix this? |
![]() Jul 13 2006, 5:56 am
|
|
Go and download it. Or just delete that includ, and paste this code sumwhere in your code.
|
I think you mean "Deadron". Correct me if I'm wrong.
But... I don't think you're supposed to be able to open Deadron. |
Evidence wrote:
Go and download it. Or just delete that includ, and paste this code sumwhere in your code. Frankly the latter suggestion is utterly ridiculous. Downloading the library is sensible. Pasting in its code without need is inane. Please don't post code help that is not helpful. Lummox JR |
I posted the code, because when i looked for BaseCamp by Deadron, it was not there. That is probably why he couldn't #include it. I didn't see you jumping to help, only insult the help that I gave.
|
Evidence wrote:
I posted the code, because when i looked for BaseCamp by Deadron, it was not there. That is probably why he couldn't #include it. I didn't see you jumping to help, only insult the help that I gave. Telling someone to paste in the entire code for a library is not help at all. However, you are correct about the library being missing. I'm puzzled why it disappeared, since it's been around for ages. That doesn't have anything to do with why he couldn't include it, though. He couldn't include it because he didn't already have it, not because it's missing from the hub; that merely exacerbates the problem. Lummox JR |
Lummox JR wrote:
However, you are correct about the library being missing. I'm puzzled why it disappeared, since it's been around for ages. Nothing has changed. The library is there, it's just hidden (as it always has been) since it is only useful when accessed by other libraries I released, and in most cases should be auto-downloaded by those libraries. I was trying to be clever back then, though I probably just out-clevered myself. |
First, I'd like to offer Deadron a humble "we're not worthy". That asside, I'd like to help this guy by offering a practical work-free solution to fix his problem so he can still work on the map and his "boss" can still access the library.
//#include <deadron/basecamp>
see, simple. gets rid of the problem without generating new ones, unless your boss activly uses the basecamp code and removing it would cause problems with map generation, but lets hope thats not the case((if it is, look for Deadron's characterhandling library, the basecamp lib comes with it)) |