turf
icon = 'Turf.dmi'
Grass
icon_state = "grass"
Tree01
icon_state = "0,0"
Tree02
icon_state = "1,0"
New()
src.overlays+=/turf/Tree03
..()
Tree03
icon_state = "2,0"
pixel_x = -32
Problem description:
Tree003 does not appear when it is set to -32, but does appear when set to a positive number.
Objects are best suited for overlays such as plants, flowers, furniture, trees and such things. A turf is just the ground, in a manner of speaking.
O-matic