mob
verb
Weak_Invisible_Strike(mob/M as mob in oview(5))
if(M.HP <= 0)
usr << "[M] is already dead!"
else
if(usr.Mana > 5)
usr << "You cast weak Invisible Strike!"
M.HP -= 10
usr.Mana -=10
M.DeathCheck()
else
usr << "You don't have enough mana"
Problem description:
how do i make it so a certain class gets this verb