mob/Login()
if(src.name in BP)
src << "You are banned"
del(src)
icon_state = gender
var/savefile/F = new(key)
Read(F)
LoadObjects()
Move(locate(saved_x,saved_y,saved_z))
Teamcolor = null
JCTF = 0
world << "<font color = blue>[name] has just logged in.</font>"
src << "<font color = green>Welcome to TES, [name]! </font>"
return..()
Problem description:
I know this is a very sloppy and crappy login, and will be changed soon. But I'm wondering if there anything here that is causing the game to freeze?
1. do you have the latest version of byond?
2. What exactly is load objects? sometimes processes like those can take long amounts of time to compute/w/e
3.very unlikely but maybe something went haywire with the save files.
4. many other possibilities but i think i listed some of the most possible