mob
proc
Multi_Key()
for(var/mob/M in world)
if(M != src)
if(M.client.address == src.client.address)
alert(M,"Multikeying is not allowed...")
alert(src,"Multikeying is not allowed...")
del(src)
mob
Login()
src.Multi_Key()
Problem description: I've been trying to figure out a way to stop multikeying since it seems so simple. I keep getting errors even though I've tried it several different ways. The errors are :
runtime error: Cannot read null.address
proc name: Multi Key (/mob/proc/Multi_Key)
usr: HellzFire92 (/mob)
src: HellzFire92 (/mob)
call stack:
HellzFire92 (/mob): Multi Key()
HellzFire92 (/mob): Login()
runtime error: Cannot read null.address
proc name: Multi Key (/mob/proc/Multi_Key)
usr: HellzFire92 (/mob)
src: HellzFire92 (/mob)
call stack:
HellzFire92 (/mob): Multi Key()
HellzFire92 (/mob): Login()
Try that.