obj
training_bag
icon='Gray_Shirt.dmi'
density=1
verb
Punch_Bag()
set category = "Taijutsu"
icon = 'players.dmi'
icon_state= "Attac"
set src in oview(1)
Problem description:I dont know what to add next i want it to lvl usr.taijutsu +1 after every 5-7 hits random
If you want it to level at random we have to use rand(). It won't be EXACTLY every 5 to 7 hits, but it will be close.