proc
DeathCheck(mob/M)
if(src.powerlevel <= 0)
world << "<font color=red><B><b><u> Event: [M] has killed [src]!"
src.dead =1
src.Die_Relocate()
src.grav = 0
Relocate()
src.loc = locate(100,67,1)
Die_Relocate()
src.loc = locate(67,6,3)
if(src.race=="Saiyan")
src.maxpowerlevel+=src.maxpowerlevel/10
if(src.race=="Cell")
src.maxpowerlevel+=src.maxpowerlevel/20
Problem description:
ok what happens is when i die i go 2 the right place but when i try and move it keeps saying i have died plz can some 1 help me
Secondly, close your tags.
Thirdly, post your movement proc.