Code:
obj
dragonradar
icon = 'dragonball.dmi'
icon_state = "radar"
verb
PickUp()
set src in oview(1)
usr.powerlevel += 1
Move(usr)
Drop()
set category = "Inventory"
src.loc = locate(usr.x,usr.y-1,usr.z)
Location()
set category = "Inventory"
usr << "You click on the Dragon Radar"
usr << "You are at [usr.x],[usr.y],[usr.z]"
Locate_Dragonballs()
set category = "Inventory"
set name = "Locate Dragonballs"
for(var/obj/dragonball/O in world)
if(O.z == usr.z)
if(usr.x > O.x)
if(usr.y < O.y)
usr << "[O] : northwestern direction!([O.x],[O.y])"
if(usr.y > O.y)
usr << "[O] : southwestern direction!([O.x],[O.y])"
if(usr.x < O.x)
if (usr.y < O.y)
usr << "[O] : northeastern direction!([O.x],[O.y])"
if (usr.y > O.y)
usr << "[O] : southeastern direction!([O.x],[O.y])"
if(usr.x == O.x)
if(usr.y == O.y)
usr.powerlevel+=0
if(usr.y > O.y)
usr << "[O] is directly across from you!"
if(usr.y < O.y)
usr << "[O] is directly across from you!"
if(usr.y == O.y)
if(usr.x == O.x)
usr.powerlevel+=0
if(usr.x > O.x)
usr << "[O] is directly across from you!"
if(usr.x < O.x)
usr << "[O] is directly across from you!"
else
usr << "[O] doesn't show up! It is not on planet earth!!"
Problem description:
i keep getting these errors
dragonballs.dm:239:error:O:undefined type: O
dragonballs.dm:240:error:O.z:undefined type: O.z
dragonballs.dm:241:error:O.x:undefined type: O.x
dragonballs.dm:242:error:O.y:undefined type: O.y
dragonballs.dm:243:error:O:undefined type: O
dragonballs.dm:243:error:O.x:undefined type: O.x
dragonballs.dm:243:error:O.y:undefined type: O.y
dragonballs.dm:244:error:O.y:undefined type: O.y
dragonballs.dm:245:error:O:undefined type: O
dragonballs.dm:245:error:O.x:undefined type: O.x
dragonballs.dm:245:error:O.y:undefined type: O.y
dragonballs.dm:246:error:O.x:undefined type: O.x
dragonballs.dm:247:error:O.y:undefined type: O.y
dragonballs.dm:248:error:O:undefined type: O
dragonballs.dm:248:error:O.x:undefined type: O.x
dragonballs.dm:248:error:O.y:undefined type: O.y
dragonballs.dm:249:error:O.y:undefined type: O.y
dragonballs.dm:250:error:O:undefined type: O
dragonballs.dm:250:error:O.x:undefined type: O.x
dragonballs.dm:250:error:O.y:undefined type: O.y
dragonballs.dm:251:error:O.x:undefined type: O.x
dragonballs.dm:252:error:O.y:undefined type: O.y
dragonballs.dm:254:error:O.y:undefined type: O.y
dragonballs.dm:255:error:O:undefined type: O
dragonballs.dm:256:error:O.y:undefined type: O.y
dragonballs.dm:257:error:O:undefined type: O
dragonballs.dm:258:error:O.y:undefined type: O.y
dragonballs.dm:259:error:O.x:undefined type: O.x
dragonballs.dm:261:error:O.x:undefined type: O.x
dragonballs.dm:262:error:O:undefined type: O
dragonballs.dm:263:error:O.x:undefined type: O.x
dragonballs.dm:264:error:O:undefined type: O
DBZ World Battle 2 .dme:22:error:O:undefined type: O
dragonballs.dm:239:O :warning: variable defined but not used
ID:262519
Jul 25 2005, 1:08 am
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In response to Sinyc
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Simple Answer, Add the dragonballs to the coding,which makes var/obj/dragonball valid, and stops giving the error and i agree with the previous poster, dont rip, learn to code
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Scan through the DM Guide, DM Reference, Demos and Libraries before you even begin to think about editting a source or creating one by yourself.
~Sinyc.