mob/proc/Damage()
if (usr.damage == 50)
world << "[usr] is out!"
if (usr.team == "Red")
usr.loc=locate(1,1,1)
else
usr.loc=locate(100,100,1)
Problem description: It wont work!!!
ID:262423
Jun 16 2005, 7:04 pm
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Code:
mob/proc/Damage() Problem description: It wont work!!! |
Sorry if im wrong, but i need more details to help you
(PS: Dont use usr. in procs)