Ok i have this code to get certain writing on the screen, that coding is perfect, the Problem is Spawning it!
Here is the code:
mob
spawn()
src.Stuff() - Login.dm:140:error::empty type name (indentation error?)
mob
proc
Stuff()
textonscreenbackground(1,1,13,13)
textonscreenTEXT(1.5,12,13,1.5,"Wake up [usr].")
sleep(5)
usr.close_menu()
But i get a error which is above src.Stuff() I tried New instead of spawn() and i got a lot of runtime errors. But it came up, the writing, at the wrong time. Which said "ake up the choosing character" Yes it did say ake not wake. I tried also Client/New(). I get a error:
Login.dm:139:error:src.Stuff:undefined proc
So i try mob.Stuff(). It loads with no errors. Then Runtime errors:
runtime error: Cannot execute null.Stuff().
proc name: New (/client/New)
usr: null
src: Dark Shadowss (/client)
call stack:
Dark Shadowss (/client): New()
runtime error: Cannot read null.name
proc name: SaveMob (/client/proc/SaveMob)
usr: null
src: Dark Shadowss (/client)
call stack:
Dark Shadowss (/client): SaveMob()
Dark Shadowss (/client): Del()
Please help! Also, This is after making the character etc
ID:262053
Jul 20 2004, 11:18 am (Edited on Jul 20 2004, 11:27 am)
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In response to Garthor
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Still doesn't work... Help!
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In response to Dark Shadowss
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i had something simlar to this u basically make a useless var like var/nuthing and in put it in basically make it fill the skip
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Dark Shadowss wrote:
Ok i have this code to get certain writing on the screen, that coding is perfect, the Problem is Spawning it! spawn() is not a proc that you can override, which is what this looks like to DM. DM however recognizes spawn() is not that kind of proc, so it knows you're using it out of place. It needs to be used inside another proc in order to make any sense. Lummox JR |
Here, it works. Don't use usr in procedures.
mob |
In response to Mastergamerx
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Not only does that not make sense, it wouldn't work.
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In response to Garthor
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mob
Login() spawn() src.Stuff() would that work better? |
You're using usr in procs.