I figured out the text demo for text on screen. this is what i did.
mob/NPC
Click()
usr.talk1()
mob/proc
talk1()
textonscreenbackground(1,1,13,5)
textonscreenTEXT(1.5,12,5,1.5,"Hey!")
sleep(5)
usr.close_menu()
anway now I want it to do this, when I press center it checks if there is a NPC in oview 1 and if there it it does the talk1() then where it says "Hey!" the variable of the npc "msg" is displayed..help--JUST LIKE ON DRAGON WARRIOR ONLINE AND FFL
ID:262001
May 18 2004, 4:47 pm
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