Hi there,
I'm making a Dragonball Zeta game for someone (based on my LOD coding / Zeta 2 Coding) in trade for backup hosting.
I'm running the game on a Linux Server.
The problem is, when I attempt to login via testing (on my Windows PC) it logs me in. When I attempt to login via the Linux Server, it stops, and hangs at the "Logging in" process. This could be caused by a loop.
But, I turned off every code I made before releasing, and it still is stuck at the login screen.
Can anyone help me out?
My directory:
/
Coding
-attacks
--DBFire.dm (NEW)
-Banks.dm
-battle_system.dm
-BUILD.dm
-CDs.dm
-CHANGAWN.dm
-Chatting.dm
-Computers.dm
-damage.dm
-dragonballs.dm
-DSFS(1).dm
-GM.dm
-Guild.dm
-hair.dm
-mobs.dm
-new_char_handling (contains login() codes)
-objs.dm
-races.dm
-s_missle.dm
-seiya.dm
-skills.dm
-Spam.dm (featuring ProcessHTML spam system & smiley libary!)
-turfs.dm
-Zeta.dm (world / client procs)
So, if you could be of assistance, please help.
Please do NOT post any argue posts about the game.
I'm only working on it becouse I then get a backup host, and a host for my "Internet" in my games.
ID:261859
Oct 23 2003, 10:12 pm
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I wonder why.
It didn't send ANY of the world.log requests, all it said was that the game had started, further nothing.
Any help?