ID:261773
 
Ok here's my code:

turf
Sign1
icon = 'House.dmi'
icon_state = "Sign1"
density = 1
verb
Read()
usr << "Welcome to Meko Village"

And I'm getting two errors:

Read:Duplicate Definition(conflicts with built-in proc)
<<:invalid proc definition

What the heck is up with that??
Read() is a built-in proc, IE BYOND already uses it, and the usr << whatever bit isn't indented properly. And that code isn't in DM tags.
Try this...
turf
Sign1
icon = 'House.dmi'
icon_state = "Sign1"
density = 1
verb
Look()
set src in view(1)
set name = "Read"
usr << "Welcome to Meko Village"
That should do it.
In response to Hazman
Okay thanks.
In response to Hazman
Now I'm getting three indention errors...what happened?
In response to Lil'T
Your indentation is messed up, that's what happened. Look at the lines where you get the errors, and make sure they're indented properly. If you haven't already, press Ctrl-T to turn on display of tabs so you can tell the difference between tabs and spaces.
In response to Hazman
Hazman wrote:
turf
> Sign1
> icon = 'House.dmi'
> icon_state = "Sign1"
> density = 1
> verb
> Look()
> set src in view(1)
> set name = "Read"
> usr << "Welcome to Meko Village"


Got some indentation errors here. It should be:
turf
Sign1
icon = 'House.dmi'
icon_state = "Sign1"
density = 1
verb
Look()
set src in view(1)
set name = "Read"
usr << "Welcome to Meko Village"