ID:261714
 
I noticed that there is a .ping command when you are connected to a game. I'm wondering how i can show the usr his ping during a match?
....Bump.
mob/Stat()
statpanel("Whatever")
stat("Server Ping","[world.tick_lag]") // show server ping
stat("Server CPU","[world.cpu]") // show CPU usage.
In response to Soori-99
Please don't bump. Give other people a chance to display their message. You may have something important but someone else probaly has something just or as important as what you posted. The chances of you getting a reply are greater if you don't bump.

- Legal bumps include being off the page and waiting a day or two.
In response to Zlegend2
He did wait a day.
In response to Zlegend2
...Except that tick_lag isn't anything like ping.
In response to Nadrew
my bad, I guess I thought I saw the same date and an hour's difference in time.
In response to Zlegend2
I didnt not ask for the tick_lag. I wanted a way to find out the ping-pong time. Any one else know how?
If I'm not mistaken shouldn't it be something like client.ping

I wouldn't know for sure, but this sounds like it might work :)