switch(input("Which Kind Of Hair Would You Like","Hair?")in list("Spiky","Split Short","Split Long"))
if("Spiky")
hair=/obj/spikehair
character.name = charactername //set the name
src.client.mob = character //now, we change the player to this newly defined mob!
usr.overlays = hair
heres the section of my login code thar controls the hair when the user logs in it dosn't add the hair they selcted
ID:261474
Apr 24 2002, 11:59 am
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Apr 24 2002, 12:01 pm
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usr.overlays += hair
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In response to Sariat
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nah i tried that already it didnt work
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In response to Strange Kidd
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hair= new/obj/spikehair
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In response to Sariat
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switch(input("Which Kind Of Hair Would You Like","Hair?")in list("Spiky","Split Short","Split Long"))
if("Spiky") hair= new/obj/spikehair character.name = charactername //set the name src.client.mob = character //now, we change the player to this newly defined mob! usr.overlays+=hair If you meant that, it didn't work |
In response to Strange Kidd
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I've tried many thing but nothing works. Does anyone know why?
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var/mob/character
switch(input("Which Kind Of Hair Would You Like","Hair?")in list("Spiky","Split Short","Split Long")) if("Spiky") character.overlays+=obj here//thats what you need to do character.name = charactername //set the name src.client.mob = character //now, we change the player to this newly defined mob! del(src) |
In response to Super16
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THANKS SUPER
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