*The MP3 format is not presently supported by BYOND due to licensing issues. Ogg-Vorbis, however, is a good alternative. For music the module formats are also a good choice, and tend to be smaller.
licensing from who?
If the owner of an original song gives free use of the song or we make our own we could still use those. I think MP3 support should be in Byond soon. Midis and wavs dont cut it anymore. its 2011.
ID:260969
Sep 28 2011, 5:12 pm
|
|
Quiet Screams wrote:
licensing from who? http://en.wikipedia.org/wiki/MP3#Licensing_and_patent_issues The MP3 format itself is patented, so for BYOND to include a decoder with its Dream Seeker software would require a license, which ain't cheap. There are several sneaky ways to play MP3s, but generally the OGG format is a better choice for compression. |
In response to LordAndrew
|
|
You can also simply rename .mp3 to .wav or some other format supported, but mp3's are much to large in size for a byond game. >:
|
In response to Leur
|
|
Leur wrote:
You can also simply rename .mp3 to .wav or some other format supported, but mp3's are much to large in size for a byond game. >: Renaming it to a .wav shouldn't have any effect on whether or not BYOND supports it. If that's all you have to do to get it to play an mp3, then that's a bug. (A pretty serious one, since it would violate the licensing.) The actual filename (including the extension after the period) is irrelevant when the game reads the file in, so renaming it doesn't do anything. tl;dr: Changing file extension does nothing. You are dumb. |
In response to Complex Robot
|
|
In response to ExPixel
|
|
ExPixel wrote:
http://www.byond.com/developer/forum/?id=778920 Well, that's hilarious. Okay, then. I wonder now why I ever bothered actually converting mp3's to ogg's for BYOND. |
You can also convert MP3s to .ogg.
(See also: 2310)