On request, I'd very much like to see the ability to define macros strictly for the Shift, Ctrl, and Alt keys, without any other buttons tied to them.
My reasoning is a mouse_pointer_icon one. In my game shift, alt, and ctrl alter the effect of a Click(). I'd really like to have the icon of the pointer change to a respective one when one of those three buttons are held down. If there is a possible work-around I'd gladly take it however.
ID:260861
![]() Jan 11 2010, 3:54 am
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You could use /client/proc/MouseEntered to change the pointer when you hold the modifiers (mouse control - see params)
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Seconded. And I've heard other people ask for this as well.