Here's a suggestion that would be a great addition to BYOND. Well, yesterday my friend came over and started playing some nintendo 64 games on his project 64 emulator so I downloaded the same and thought maybe I could play using a wired xbox 360 controller since it works through the USB slots on the computer. I put it on installed it and then configured the controls for the emu, it was kinda like BYOND's macros through the interface file where you click find key then input a key on the keyboard except I did it with the 360 controller on the emulator and it was working, soon I found myself playing n64 games on the pc using an xbox 360 controller. Seeing this for BYOND games would be great and make some games easier to play and more enjoyable. Also the same with Wii controllers. I saw a video of how a guy connected his wii controller to his PC using a kennington bluetooth adapter, He was playing a Fanmade Flash game called Super Smash Flash 2 using a wiimote and it played smoothly and looked enjoyable.
~Element Hero creator
ID:260582
Jul 1 2008, 10:01 pm
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You could use the Wii Remote with BYOND currently. You'd have to set it up and then install GlovePIE though.
After doing that you'd make a script to map the remotes buttons to certain keys and then have macros setup in BYOND to use those keys. It's great for playing NES ROMS on the computer, or even PC FPS games if you feel like getting fancy. |
In response to Smoko
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BYOND should be compatible with most PC controlers, asuming you can map keys to their buttons. The only problem byond has is its stiff movement, which pretty much kills any type of control youre going to get on a real controler (though with the movement system I implemented in BE that isnt an issue) Byond needs to learn how to take input from multiple keys at once =P
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In response to Jtgibson
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I used to have a really great MLAAS setup with JoyToKey. I could do almost everything, which is impressive when you consider the number of commands that game threw at you.
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In response to Danial.Beta
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I thought that maybe the wii remote would work with BYOND using GlovePie so I checked to see if they had one for xbox 360/PS3 controllers and I couldn't find one. The problem isn't that I don't have a wiimote, I actually do but the real problem is that you need a bluetooth adapter(Heard Kenington works best, and that some already come built in to Vista Laptops).
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In response to Element Hero creator
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I downloaded JoyToKey and I was playing my Smash Bros game using the controller, the problem is I don't think that you could assign things to the right stick using the 360 controller, which I was gonna use for the cursor...
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You might be able to do this with polling and a dll extension, but it would be much better built into the suite.
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In response to Jp
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Also the built-in DLL system only operates on the server. So it's OK if you're making a single player game or adding server functionality like extra DB engines but for actual multiplayer use it isn't much good.
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Ideally, gamepads and joysticks would be handled by the macro sheet. JoyAxis1Minus, JoyAxis1Plus, etc. for the axes, JoyButton1, etc. for the buttons. Then the developer (or client) could rig up a macro sheet as appropriate.
In the mean time, BYOND is quite responsive to JoyToKey setups.